WeberDev.com PHP and MySQL Code

LOG IN
BEGINNER GUIDES  |  PHP CLASSES  |  CODE SEARCH  |  ARTICLES SEARCH  |  PHP FORUMS  |  PHP MANUAL  |  PHP FUNCTIONS LIST  |  WEB SITE TEMPLATES
Start typing to search for PHP and MySQL Code Snippets and Articles Search
Submit a code Example / Snippet Submit Your Code
Search Engine Optimization Monitor SEO Monitor
Web Site UpTime Monitor UpTime Monitor
WeberDev's Monthly code contest PHP Code Contest
Your Personal Examples List My Favorite Examples
Your Personal Articles List My Favorite Articles
Edit Account Info Update Your Profile
PHP Code Search
Web Development Forums
Learn MySQL Playing Trivia
PHPBB2 Templates
Web Development Index
PHP Web Logs (BLogs)
Web Development Resources
Web Development Content
PHPClasses
PHP Editor
PHP Jobs
Vision.To Design
Ajax Tutorials
PHP Programming Help
PHP/MySQL Programming
Webmaster Resources
Webmaster Forum
XML meta language
website builder
Submit Site
Forex Trading Online forex trading platform
Patterns

Patterns

Patterns are ways to describe best practices and good designs. They show a flexible solution to common programming problems.

Factory

The Factory pattern allows for the instantiation of objects at runtime. It is called a Factory Pattern since it is responsible for "manufacturing" an object. A Parameterized Factory receives the name of the class to instantiate as argument.

Example #1 Parameterized Factory Method

<?php
class Example
{
    
// The parameterized factory method
    
public static function factory($type)
    {
        if (include_once 
'Drivers/' $type '.php') {
            
$classname 'Driver_' $type;
            return new 
$classname;
        } else {
            throw new 
Exception ('Driver not found');
        }
    }
}
?>

Defining this method in a class allows drivers to be loaded on the fly. If the Example class was a database abstraction class, loading a MySQL and SQLite driver could be done as follows:

<?php
// Load a MySQL Driver
$mysql Example::factory('MySQL');

// Load a SQLite Driver
$sqlite Example::factory('SQLite');
?>

Singleton

The Singleton pattern applies to situations in which there needs to be a single instance of a class. The most common example of this is a database connection. Implementing this pattern allows a programmer to make this single instance easily accessible by many other objects.

Example #2 Singleton Function

<?php
class Example
{
    
// Hold an instance of the class
    
private static $instance;
    
    
// A private constructor; prevents direct creation of object
    
private function __construct() 
    {
        echo 
'I am constructed';
    }

    
// The singleton method
    
public static function singleton() 
    {
        if (!isset(
self::$instance)) {
            
$c __CLASS__;
            
self::$instance = new $c;
        }

        return 
self::$instance;
    }
    
    
// Example method
    
public function bark()
    {
        echo 
'Woof!';
    }

    
// Prevent users to clone the instance
    
public function __clone()
    {
        
trigger_error('Clone is not allowed.'E_USER_ERROR);
    }

}

?>

This allows a single instance of the Example class to be retrieved.

<?php
// This would fail because the constructor is private
$test = new Example;

// This will always retrieve a single instance of the class
$test Example::singleton();
$test->bark();

// This will issue an E_USER_ERROR.
$test_clone = clone $test;

?>